The Institute is interested in a broad range of research topics, but one theme unifies them all — our commitment to doing the right thing by keeping an eye on the big picture.
The Big Game
The sad reality in all too many corners of the research community is that Job One is winning grant money and Job Two is publishing papers regardless of how trivial a contribution they might make. Unfortunately, the best way to achieve these goals is to noodle around the edges of big problems and focus instead on short term projects with numerically quantifiable results. If one writes a paper on a big topic or proposes too radical a departure from one's last successful grant application, one's chances of success greatly diminish. So if an interesting question arises while running an experiment, it will be ignored (even if it could be directly addressed at the time with negligible added cost) unless its solution had previously been identified as one of the project's evaluation metrics. Moreover, unless a government or foundation can be found to sponsor the work, it will never be addressed, regardless of its long term import. If a line of research is about to bear fruit and a researcher has a choice of abandoning it because its current funder has shifted priorities or hunting around for a new funding sources, in all likelihood it will be abandoned. Given a choice between organizing a conference where a small number of participants will seriously exchange ideas and chart a new course for future research or setting up a gathering where several hundred papers will be delivered on six or seven parallel tracks so each speaker has less than ten minutes to present his or her idea, it is this later design that will be chosen.
Likewise, if an idea seems to hold too much potential practical value, we dismiss it as being something appropriate for development by the commercial sector even though we know that venture capital markets are highly unlikely to support it on the assumption that some big multinational player will come out with it first and capture the market or threaten to sue them for an Intellectual Property Rights Violation. So the best game playing strategy for the High Tech Start Up is to seek to be bought out by a larger player to conduct in-house research that will never see the light of day. Of course, the net result is continued stagnation as evidenced by the level of bugginess and frustration experienced by End Users the world over since the status quo is more than profitable enough for the biggest producers of today's products.
Academics don't like to talk about such issues, but this is The Big Game that has, for far too long, distorted our priorities whether we work in academia or industry. Most of us recognize the problem, but as individuals we are helpless to do much about it if we want to find jobs and resources to support our students.
A Matter of Systems Thinking
This is not to say that no one is doing serious or meaningful work, merely that the aggregate result of each participant's efforts to do right by their stakeholders leads to unintended system level consequences that reinforce the status quo to the detriment of End Users. In effect, while good work is no doubt being done, far too many resources are wasted in the pursuit of the elimination of just such waste — making it nearly impossible to get the best ideas and technologies into the hands of ordinary people, to whom they would make the greatest difference.
Thus when funders try to guard against fraud and strive to maximize the public benefits derived from their grant-writing actives by looking for hard short term quantitative evaluation metrics (published papers & data sets, dollars spent, head counts served), researchers and charities respond by avoiding riskier long-term projects and shifting their priorities to more short term or more readily quantifiable work. When venture capital tried too hard to maximize its short term Return on Investment (ROI) as a measure of business success, entrepreneurs focused on playing the dot com bubble instead of building long term profitability. In such cases, taking concrete action to maximize the overall long term societal benefit of one's endeavor, takes a back seat to documenting the appearance of trying to pursue this goal.
We strongly recommend "The Fifth Discipline Fieldbook" by Peter Senge, Art Kleiner, Charlotte Roberts, Richard Ross, and Bryan Smith for insights and aid in recognizing and ameliorating these effects.
Our Strategy
In any case, we at The Institute for End User Computing, Inc. are committed to finding creative ways to end this madness and we need your support if we are going to succeed. That can take the form of financial backing to give us the independence we need to avoid being drawn into The Big Game ourselves; but it can also take the form of your ideas.
If you are a Researcher, Developer, or even just an average End User who hasn't seen the inside of a lecture hall in decades, we want to know what research topics and questions you think need to be addressed that aren't being addressed in the current academic milieu. We are interested in identifying projects that don't necessarily fit current funding models or that seem a bit too interdisciplinary or radical in their design to be safe bets.
We will list the best ideas here and if some are more general topics than concrete experiments, we will try to find research designs that would lead to making some meaningful headway. Then, we will turn to both The Public and Private Sectors for the research talent and support needed to make them happen.
As you think about your ideas, ask yourself how they would help advance the development of a new End User computing platform and how they can draw on multiple disciplines to enlighten and empower End Users. Then Contact Us so we can help get your ideas out to the world.